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Latest build of cxbx reloaded4/7/2024 ![]() ![]() Fixed keyboard, fixed handling of enable/disable of 25th line, use internal MM5740 ROM, fixed H-19 with Watzman ROM, fixed Super19. ![]() fcisio1: Added layout and and RS232 configured for terminals on all 8 serial ports. electron: Added First Byte joystick interface. Fixed broken VGA port reads on state load. cs4031: Save state fixes for i386/pc_vga/cs4031: Save cs4031 emulated A20 state, additional i386 attribute registers/flags, and VGA palette configuration. coco3: Fixed an issue clearing GIME interrupts (disabling interrupts by writing to $FF92/3 also acknowledges interrupt). coco: Implemented support for enabling and disabling cartridge-specific sound, made third and fourth floppy drives present by default. clcd: Halved size of character rom region and fixed switching between upper and lower case character sets. CXBX-R: The emulator I use, partially because it's directx, which ninjaripper works with, and also because it's the only one so far to emulate the controller meaning you can actually get in the menus in the game with it. Added support for clock frequency changes. ay8910: Added a write handler for the case of bc1=a0 and bc2=a1. a2600, atm, mpf1, mpz80: Removed direct update handlers: a2600, atm (still not working, but less badly), mpf1 (makes step work), mpz80, pentagon, sage2, scorpion, tms32031. ![]()
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